Back in 2013 Ripstone may have been a small, not long founded, startup; but they had big ideas. They wanted to disrupt the digital gaming world. Key to this ambitious plan was having a clear line of sight on their combined targets, collectively sharing the same ‘first-person’ position as they synchronised their actions and moved the company forward. Powering up the process, DCD were brought into play, helping move things to another level.
This ‘out of this world’ outcome literally exemplifies the maxim ‘created for young people, by young people’. Showcasing the potential that the BIGGER Picture approach offers, this case study demonstrates the creative benefits stakeholder involvement can bring to transforming your public facing information.
Centring on how graphic facilitation was used to enhance the development of a new website, the digital technology was not the only innovative outcome to be inspired. Read about how real ownership kickstarted a transformative journey into resource development, participation and stakeholder engagement.